Joining the MMG (Part 1)

As you go through various forms to join the Guild, someone taps your shoulder. You turn and see Lika standing behind you. "I see you're thinking about joining, but there are a few things I need to tell you before you join the guild..."

Information on joining the Miscellaneous Magic Users Guild

  • You must be a magic user of one kind or another, or even of your own type of magic.
  • You must be able to use more than one type of magic, or at least be willing to learn.
  • If you don't like magic, don't join.
  • You don't have to be a member of Windor, but it helps.
  • Please try and use proper spelling and grammar while you're here...Trying to read through a post that is glutted with one (or both) of them is not only a pain for me to read, but for the other RolePlayers reading it as well.
  • You must treat other members with respect.
  • I won't take any "He started it first..." crap. If you fight, you pay.
  • Try to participate; if you're inactive for three months, I will remove your character from the member area.
  • Almost the same thing goes for when you've sent a Join Form in: If you don't participate by only posting a few times (or avoiding posting completely) within a week from sending in your form, I will not add you to the member's area. At least try to post every so often, so that we know you're going to be an active participant at the guild.
  • You can create your own room and school page (if you are teaching a specific type of magic), but if you don't want to, I can. But, it'll take time and most likely won't be exactly as you wanted it (hey, I'm no mind-reader!).
  • If you don't want to be a member anymore, please tell me so I can remove your character.
  • I'm the same as all of you, so treat me that way...I just have more power. ^_~
    And most importantly...

    Have Fun!

    "I hope this has given you a bit more in the way of a decision. Take care!" Lika waves and walks off.

    Join?
    I changed my mind...
    Bring it on!